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Boulder Dash Game Base

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Found 47 comments. Showing 1 - 30.

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Dustin (author) about Dustin's Boulder Dash 06 on 31 Dec 2015


I - More Showers: A remake of a well-known BD2 cave, but how to collect any diamonds here?

J - Clans: You can solve this cave only if you make one clan visit the other!

K - Magic Square 3: There were two different magic squares in Dustin's BD 2, and here's another one!

L - Perfection: Inspired by another BD2 cave, but this time every diamond is needed and this is not so easy!

Int. 3 - (A)symmetric: The cave is symmetric, but the solution isn't!

M - Overtaking Lane: The only important thing is not to let the Growing Wall overtake you while moving to the NW corner!

N - Top: Trapping an amoeba isn't for the first time, of course, but this one is on the top...

O - Hectic Funnel: A BD1 remake this time, and a very hectic one!

P - The Five-Level Puzzle: A special five-level cave. Only one different element on each level, yet five diffeent (and differently difficult) solutions!

Int. 4 - Brainteaser: This lies at the very edge of what is possible with Boulder Dash physics!

 

Dustin (Author) about Dustin's Boulder Dash 06 on 31 Dec 2015

Hi BD fans, this is my latest game in classical 5-level style. This time there is a special five-level cave, namely cave P. Have fun and a happy 2016 for all!
Here are the names and short descriptions of each cave:

A - Cage Runner: In the intro there are some butterflies awaiting execution.

B - Follower: The diamonds are there for taking, but something tries to trap you...

C - Multiple Choice Valleys: Three possible paths from the top to the bottom, but on each level, only one works! And at least on the higher levels it is not so obvious which one!

D - Triwizard Tournament: Three magic walls which won't work for too long, so preparation is needed!

Int. 1 - Comb: You need a good plan to fool both fireflies!

E - Battlefield: A war between amoeba and fireflies - and you need diamonds before they get destroyed in the battle!

F - Hourglass: Saving a way to the exit is not so easy for itself - on the higher levels you also must not let too many diamonds get entombed!

G - Exercises: Several dangerous exercises await you, the higher the level, the more to solve!

H - Twins: One twin is helpful, the other isn't...

Int. 2 - Die On Another Day: This firefly needs to be let out safely - only to destroy it somewhere else!

 

matt about Falcon Dash 2004 - The Big Diamond on 22 Aug 2015

great map set - good puzzle elements, but not over the top on difficulty. completed some caves on the first try, but other required many attempts to devise the correct strategy. well worth playing

 

Matt about Falcon Dash 2003 - The Legend Continues on 21 Aug 2015

just finished this set - great fun - highly recommended

 

Dustin (author) about Dustin's Boulder Dash 05 on 31 May 2015

Hi BD fans, this is my latest game from Dustin's Boulder Dash, a classical 5-level game which is very much playable but (hopefully) not too easy either!
Cave descriptions and names:

A (Avanti!) An easy intro, on the higher levels you might feel the time pressure!
B (Quattro Stagioni) Find your way through the four areas of this cave in a merry-go-round!
C (Dungeon): Having escaped the immediate danger, tons of jewels await you!
D (Farfalle): Which path is the right one? And there's a surprise as well!
Int 1 (Burglary): Timing is everything here!

E (Avalanche): Within a mass of rocks, pick up (all of) the few jewels!
F (Trap Me): What is this: it looks like jelly, makes a strange noise and if you trap it, the amoeba converts? :D
G (Pyramid): It's quite clear what to do, but also do it in the right order!
H (Troublemaker): Just following the safe path won't give you enough diamonds, so some kind of chaos is needed!
Int 2 (Dance): In order to fool the firefly, you must know all about its moving patterns!

I (Inflation): Here it's not so important to collect as many jewels as possible, but rather to use them to find your way to the exit!
J (Deflation): As a contrast to the previous cave, here the jewels are very rare and precious!
K (Meteor Strike): This is some kind of mixture between timing and puzzling!
L (Escape Tunnel): After escaping the butterflies, it's you who attacks!
Int 3 (Diagon Alley 2): Precisely placed explosions are the key here!

M (Tick Tock Clock): Rule 1: Don't panic! Rule 2: Find and use the gaps!
N Blow-Up): Having overslept the fireworks, Rockford comes out and still finds lots of fireflies!
O (Outsmarted!): Two more fireflies to fool!
P (Gilded Cage): If you look at this as an old-fashioned amoeba-butterfly-explosion-cave, then mmost probably the exit won't open!
Int 4 (Dodgeball): One good reflex - and the rest is simple!

Hope you enjoy the game! Cheers Dustin

 

Dustin about Boulder Dash 03 on 19 Sep 2014

I, too, think most caves were too uncreative. My favorites are H, K (very innovative idea, although the realization is really difficult mainly because the amoeba time is too short in my opinion) and P (also this use of the magic wall was new, it blocks your way but also helps to kill fireflies!). The worst caves for me are E (no concept at all), G (very poor remake of BD2, D) and the fact that D, M, N have no real difference in solution strategy. All in all I, too, think the game's clearly inferior to BD 1 and 2.

 

Yaztromo about Falcon Dash 2003 - The Dark Cave on 4 Sep 2014

Completed this first Falcon Dash over the weekend. Fantastic level design. Lot's of fun.

The level with the many butterflys to kill is the hardest because of it's often random nature.

 

Sparky about Arno Dash 21 on 3 Aug 2014

SUPREME BD !! GREAT GAME!!

 

Dimitr about Arno Dash 21 on 27 May 2014

nice, nice, but may be not so hard...

 

Richard about Falcon Dash 2004 - The Big Diamond on 30 Mar 2014

Great game. You almost have to unlock your way be moving boulders and detroying enemies. It's not very hard to solve the puzzles.

 

Tatter Demalion about Demalion Dash 15 Commodork! on 8 Feb 2014

Less points awarded for diamonds than in my previous games makes it harder to get extra lives. Some "musical" intermissions, hidden exits, and unique strategies made possible by the CLCK. All the caves can be eaten and have exits, though a few are very hard to complete.

 

Arno (author) about Arno Dash 06 on 1 Feb 2014

There is a new video for this game! See:
http://www.youtube.com/watch?v=JnnZ909fJE4

 

Arno (author) about Arno Dash 09 on 13 Nov 2013

Thanks Dima! :)

 

Dima about Arno Dash 09 on 12 Nov 2013

Very good BD !! Me like caves: 1,4,6,7,8,16,17,18-good caves!!! Very original caves !!

 

Dustin about Dustin's Boulder Dash 04 - Rockfort Remix on 5 Nov 2013

Hi BD fans! This is the fourth game of the Dustin's BD series in which I want to make caves in classical 5-level style. This is a remix of some caves of the RockFort trilogy. So the caves aren't fully new but now the 5 levels are in classical style, varying only in random seed, needed diamonds, speed and cave time.
The text on the title screen isn't focussed very well, sorry for that, I couldn't do it better, I hope it's still readable!
Have fun with the game!
Cheers Dustin

 

Dima about Arno Dash 01 on 29 Oct 2013

very good BD !!

 

Dima about Arno Dash 06 on 29 Oct 2013

nice caves 11&12(very hard) !!

 

Dima about Arno Dash 07 on 29 Oct 2013

Very good cave #17 - very good.

 

LB about Zulder Dash on 25 Nov 2012

Widac, ze ta gre zrobili Polacy :) Rockford wyglada jak zul z ta faja w pysku i do tego zbiera butelki :)

 

LB about Boulder Dash 11 on 25 Nov 2012

One of hardest Boulder Dash games.

 

ravenxau about Falcon Dash 2003 - The Dark Cave on 27 Oct 2012

completed! - great map set

 

ravenxau about Falcon Dash 2003 - The Dark Cave on 25 Oct 2012

up to cave 11 - loving this set

 

ravenxau about Falcon Dash 2003 - The Dark Cave on 18 Oct 2012

good puzzle based caves - highly entertaining

 

Tatter Demalion about Demalion Dash 10 Fun and Games! on 15 Sep 2012

Pac Man, River Raid, Lode Runner, Peanut Butter Panic, Mario Brothers, Jumpman Jr, Megaman, Blaster, Master Centipede, Final Fantasy, Gameboy, Nintendo, zombies, Cronies themed caves. Lots of 8 bit art as well as more traditional Boulder Dash caves. Continuing themes like the305, suiciders 09, and Skyfall.

 

johnharoldbrown@gmail.com about Future Dash on 20 Aug 2012

Hi Arno I downloaded this to play with my son on a C64 emulator but cannot figure out how to start it. When I run it, it asks me to hit Space to start, then outputs a description of the game (written using 'Cool Write' or something like that), followed by (very slowly) the Boulderdash title written in monocoloured 'characters' (well, blocks) - hitting Space again only pauses it, F1 restarts it, F3 and F5 make it run slow or fast - nothing else e.g. hitting buttons on a game controller or any of the other keys works; at the end it asks me if I want to restart and if I say yes it returns to outputting the description, and if I say no, it quits. What am I doing wrong?

You are welcome to email me as well as reply here.

Thanks a lot.
John

 

Dustin (Author) about Rockford's Tale on 7 Aug 2012

One day, Rockford, who has become a proud father, tells his children his story of the very beginning of his career as a treasure seeker. Well, he doesn't always tell them the precise truth... here and there he wants to raise the tension and alters one detail or another ;)

This game is the story that Rockford tells his children. It consists of modified caves of the original games BD1 and 2. For example, in the screenshot shown here you don't need only 12 diamonds as in the well-known original, but 60. How ever is this possible? ;)

I wish you enjoy the game :)

 

Dustin (Author) about Stage Game on 7 Aug 2012

This game is actually called "Boulder Dash- The New Elements"- I just forgot to rename the file, but you'll see the real game name on the title screen :)

In this game, I played with non-classic elements and effects. The game also features a stroy: Rockford's family was kidnapped and he must go and get them back, while a mysterious old man called "Ashmiralda" helps and leads him through seven big kingdoms.

Every kingdom consists of four caves (except the last one, which has five). The last cave of each kingdom is a fortress, in which there is a final boss which Rockford must find and beat in order to get to the next kingdom.

I hope you like the non-classic style and enjoy the game :)

 

Dustin (Author) about Dustin's Boulder Dash 03 on 7 Aug 2012

As I am a fan of the original BD five-level concept and as I had many ideas for caves that fit well into this concept, I started the series "Dustin's Boulder Dash".

The aim of this game is to be very close to the original BD concept. As the original BD games, this game features 16 caves and 4 intermissions on 5 difficulty levels. The levels differ only in random seed, time limit, number of needed diamonds and speed (just as in the original games).

I think level 1 has a difficulty similar to the original games BD 1 and 2, while level 5 is quite difficult (at least I have problems to play through it without a Game Over).

I also named all the caves and ints, but the names aren't given in the game (the caves are just called A, B, C and so on as in the original games).
Here are the cave names:

A- Dream
B- One-way doors
C- Selection
D- Grid
Int1- Arrow
E- Good Mood
F- Frontier
G- Windows
H- Pirate Island
Int2- Coverage
I- Good Wall Hunting
J- Diamonds
K- Cosmonaut
L- Rock Around The Clock
Int3- Priorities
M- Pile of Debris
N- Sendy's Timers
O- Aptitude Test
P- Multiplication Palace
Int4- Cave-in

Enjoy the game :)

 

Dustin (Author) about Dustin's Boulder Dash 02 on 7 Aug 2012

As I am a fan of the original BD five-level concept and as I had many ideas for caves that fit well into this concept, I started the series "Dustin's Boulder Dash".

The aim of this game is to be very close to the original BD concept. As the original BD games, this game features 16 caves and 4 intermissions on 5 difficulty levels. The levels differ only in random seed, time limit, number of needed diamonds and speed (just as in the original games).

I think level 1 has a difficulty similar to the original games BD 1 and 2, while level 5 is quite difficult (at least I have problems to play through it without a Game Over).

I also named all the caves and ints, but the names aren't given in the game (the caves are just called A, B, C and so on as in the original games).
Here are the cave names:

A- Fly Flap (remark: this cave looks harder in the screenshot than it actually is :))
B- Rock'n'Roll
C- Magic Square
D- Estimate
Int1- Gamble
E- Retrap
F- Scotland
G- Pyramids
H- Summiter
Int2- Indecisiveness
I- Transit
J- Reconaissance
K- Unoriented
L- Parcour
Int3- Race
M- Cash Machine
N- Magic Square II
O- Suck
P- Glade
Int4- Bad Company

Enjoy the game :)

 

Dustin (Author) about Dustin's Boulder Dash 01 on 6 Aug 2012

As I am a fan of the original BD five-level concept and as I had many ideas for caves that fit well into this concept, I started the series "Dustin's Boulder Dash".

The aim of this game is to be very close to the original BD concept. As the original BD games, this game features 16 caves and 4 intermissions on 5 difficulty levels. The levels differ only in random seed, time limit, number of needed diamonds and speed (just as in the original games).

I think level 1 has a difficulty similar to the original games BD 1 and 2, while level 5 is quite difficult (at least I have problems to play through it without a Game Over).

I also named all the caves and ints, but the names aren't given in the game (the caves are just called A, B, C and so on as in the original games).
Here are the cave names:

A- Pots
B- Diagon Alley
C- Smiley
D- Hide
Int1- Twins
E- Seesaw
F- Boxes
G- Merry-Go-Round
H- Bonanza
Int2- Reaction
I- Need for Speed
J- Floors
K- Zoo
L- Asteroid Belt
Int3- Cage
M- Rocky Mountain
N- Treemake
O- Fall
P- Palace
Int4- Wheel

Enjoy the game :)

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BDGB is part of Arno's Boulder Dash Fansite