Boulder Dash Forum Forum Index Boulder Dash Forum
The only Boulder Dash discussion board in English language!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Rockford - First Cowboy Level

 
Post new topic   Reply to topic    Boulder Dash Forum Forum Index -> Games: 8-bit
View previous topic :: View next topic  
Author Message
Matt Vinyl
Member


Joined: 04 Dec 2007
Posts: 6

PostPosted: Sun Dec 09, 2007 5:12 pm    Post subject: Rockford - First Cowboy Level Reply with quote

Afternoon all! Great site, dedicated to a great game!

I played (Mastertronic) Rockford a lot on the Atari 800Xl back in the 80's, but I recall that the first level of the cowboy areas was impossible to complete, as there were not enough coins to collect.

There was, however, an invisible item in the left hand corner of the level where all the enemies were, but I couldn't do the level however I tried. Was this a well reported issue, and I'd love to see the later levels!

Smile
Back to top
View user's profile Send private message
Arno
Site Admin


Joined: 17 Mar 2007
Posts: 1695
Location: netherlands

PostPosted: Sun Dec 09, 2007 7:05 pm    Post subject: Reply with quote

Hi Matt! Smile

I remember the same question was asked to me a while ago by some BD fan (of was this the same Matt Question )

By then, I played Rockford on the C64 and managed to complete the first Cowboy-level. Although I don't recall how I did it, nor if some trick was required to use.

Nevertheless, the Atari may differ from the C64, and I've never played the Atari version of Rockford. Any Atari freaks out there ?
_________________
---- Boulder Dash Fansite ----
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Arno
Site Admin


Joined: 17 Mar 2007
Posts: 1695
Location: netherlands

PostPosted: Sun Dec 09, 2007 7:26 pm    Post subject: Reply with quote

Just a note. It looks like RTA Dash 6, cave M is a C64 remake of this level, although it doesn't contain the invisible item. Quite funny! Smile


_________________
---- Boulder Dash Fansite ----


Last edited by Arno on Tue Dec 11, 2007 8:30 pm; edited 1 time in total
Back to top
View user's profile Send private message Send e-mail Visit poster's website
RTADash
Member


Joined: 26 May 2007
Posts: 414
Location: USA (in Ohio)

PostPosted: Mon Dec 10, 2007 12:05 am    Post subject: Reply with quote

That cave was from Level 11-1 in Boulder Dash for the NES, by Data East inc. I just added more boulders and f-flies; I didn't know about Rockford for the Atari800XL at the time. Confused

http://www.gamefaqs.com/console/nes/file/587153/14893

_________________
Boulders are round.
Fireflies are square.
I need to find
a'way out of here.


Last edited by RTADash on Wed Apr 22, 2009 10:24 pm; edited 2 times in total
Back to top
View user's profile Send private message Send e-mail
Arno
Site Admin


Joined: 17 Mar 2007
Posts: 1695
Location: netherlands

PostPosted: Mon Dec 10, 2007 8:22 pm    Post subject: Reply with quote

RTADash wrote:
That cave was from Level 11-1 in Boulder Dash for the NES, by Data East inc. I just added more boulders and f-flies; I didn't know about Rockford for the Atari800XL at the time. Confused

Well, that's quite remarkable. If you play the C64 version of Rockford, you'll notice that level 1 of world 3 (the cowboy area) is quite similar to this NES level. There are just a few differences (also the cave dimensions are different).

So apparently some of the NES levels were inspired by Rockford.

@Matt: have you ever played the C64 version? Did you encounter the same problem there?
_________________
---- Boulder Dash Fansite ----


Last edited by Arno on Sat Feb 16, 2008 8:14 pm; edited 1 time in total
Back to top
View user's profile Send private message Send e-mail Visit poster's website
RTADash
Member


Joined: 26 May 2007
Posts: 414
Location: USA (in Ohio)

PostPosted: Mon Dec 10, 2007 9:20 pm    Post subject: Reply with quote

Arno wrote:
So apparently some of the NES levels were inspired by Rockford.


It's a small world, after all. Laughing

(BTW, I wish my image would stay up - maybe it's just the browser...)
_________________
Boulders are round.
Fireflies are square.
I need to find
a'way out of here.
Back to top
View user's profile Send private message Send e-mail
Arno
Site Admin


Joined: 17 Mar 2007
Posts: 1695
Location: netherlands

PostPosted: Tue Dec 11, 2007 8:29 pm    Post subject: Reply with quote

RTADash wrote:
(BTW, I wish my image would stay up - maybe it's just the browser...)

I fixed it.
_________________
---- Boulder Dash Fansite ----
Back to top
View user's profile Send private message Send e-mail Visit poster's website
simon15
Member


Joined: 21 Dec 2007
Posts: 1

PostPosted: Fri Dec 21, 2007 3:33 pm    Post subject: Reply with quote

Hey all, i to had problems with the first level on the cowboy world on the atari. i recall the invisible block on the bottom corner of the gems and there not being enough of those to complete the level.
Unfortunately i never figured out how to complete it.
Back to top
View user's profile Send private message
Matt Vinyl
Member


Joined: 04 Dec 2007
Posts: 6

PostPosted: Tue Jan 08, 2008 2:17 pm    Post subject: Reply with quote

Hiya, thanks for your responses.

Funnily, I think I did post this elsewhere, but I erm, forgot where, and couldn't locate it to see the answer! Wink

Simon15 - yes, that is indeed it, the invisible item was in the bottom right-hand corner of the coins. It could be destroyed by an explosion, but it didn't hurt Rockford if he touched it. The reason you could see that an item was there, was because other items would 'float' on it, and Rockford couldn't move through it. Would love to find out what it was, as it troubled me for years! I think it may have been a bug with the Atari version, perhaps?
Back to top
View user's profile Send private message
Arno
Site Admin


Joined: 17 Mar 2007
Posts: 1695
Location: netherlands

PostPosted: Sat Feb 16, 2008 8:25 pm    Post subject: Reply with quote

This problem occurs in the C64 version too!

If you play the version from here you'll need 60 gems while only 54 are available. (Other cracks decrease the required number to 50 so that an easy level remains.)

Also on the C64 there is that strange unvisible item, which you probably have to use someway for the last 6 gems... anyway I didn't find out how...



Anyone who can help?
_________________
---- Boulder Dash Fansite ----
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Matt Vinyl
Member


Joined: 04 Dec 2007
Posts: 6

PostPosted: Mon May 12, 2008 4:11 pm    Post subject: Reply with quote

Ah, am glad I'm not the only one who was going mad! Smile

Would be interesting if someone knew what this was, how to finish this level. It does get destroyed if you drop a rock on one of those 'bird things' when it is in range. But you cannot collect it / move it (as it's in a corner). Sad
Back to top
View user's profile Send private message
V-12/Tropyx
Member


Joined: 29 May 2012
Posts: 31
Location: Poland

PostPosted: Mon Oct 22, 2018 11:27 am    Post subject: Reply with quote

I can confirm the problem with 1st level of cowboy world.

I bought original Rockford C64 tape and played yesterday. And I really don't know how to beat this cave. There is an invisible item like on picture up posted by Arno. I guess that it should be a snake who would produce missing few diamonds.

But there is another problem - time is running too fast and it will be still hard to finish this cave.

Also I've found another issues:

I'm not able to collect clock item. He is standing like a wall.

I'm not able to finish first cave of 5th world (fire and water) because I'm running out of time.

Anyone can confirm that? It looks like C64 port has bugs and maybe it would be cool to try to fix them?

In the past I made a re-crack of one cracked version of Rockford and added unlimited time option to beat the level with water and fire. I don't remember yet but seems that this crack has "fixed" cave 1 in cowboy world but still there is not possible to collect the clock item.

https://csdb.dk/release/?id=12701
_________________
Boulder Dash XII (1999) [own reverse engineering of BDI]
Boulder Dash 2000 (2000)
Fantasy Boulder Dash I (2001)
Zulder Dash (2009)
Power Dash (2012)
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    Boulder Dash Forum Forum Index -> Games: 8-bit All times are GMT + 1 Hour
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group