hi guys, if you want to play boulder on java platform (even in your cellphone), check this out: http://boulder.spekacek.com/?language=en
java applet version is not fully ready yet but you can try how it feels:
http://boulder.spekacek.com/play.php?language=en
the goal is to fully match the original game engine, plus be able to use, create and modify levels in bdcff - possibly directly on the web.
game elements move smoothly and are animated which is not usual for j2me clones.
currently the game is very simple and only boulders, diamonds, brick wall, iron wall, and fireflies are present in caves, hopefully there would be some time to add some more niceties such as amoeba or butterflies.
also i'd like to introduce system of competing between levels, i can imagine lots of nice charts, tables, and more fancy things ....
i welcome any opinion about it!
currently my fireflies can be set to left or right wall orientation, do you think it's a nonsense? it may be quite a surprise for original boulder dash player.... i'm not sure, tell me what do you think...
peace!
Java Dash
Moderator: Admin
Java Dash
hi again, i think i will rename the project to "Java Dash" as i expanded into java standard edition. The game engine is written in standard java and can be used in mobile java too, so applet / midlet versions differ in user interface.
Try to play with testing version: http://boulder.spekacek.com/play.php?language=en
and tell me how it feels
ciao
Try to play with testing version: http://boulder.spekacek.com/play.php?language=en
and tell me how it feels
ciao
introducing sounds ! :)
hey, actually i had quite a problem with finding usable sounds.
at the end i downloaded some samples from http://www.soundsnap.com/
listen and tell me how do you like it.
at the end i downloaded some samples from http://www.soundsnap.com/
listen and tell me how do you like it.
bdcff import done !!
hey, i'm done with bdcff parsing, at least for boulder dash 1 objects for now, so you can try to play original boulder dash 1 caves at:
http://boulder.spekacek.com/play.php?language=en
the biggest problem i faced was with pseudo random numbers generator, it was really a pain
http://boulder.spekacek.com/play.php?language=en
the biggest problem i faced was with pseudo random numbers generator, it was really a pain
Re: bdcff import done !!
Great to see that BDCFF is used more and more Nice work!
Yeah, I had such difficulties too when writing my converter.spekacek wrote:the biggest problem i faced was with pseudo random numbers generator, it was really a pain
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- WauloK
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Re: bdcff import done !!
Applet not found..spekacek wrote:hey, i'm done with bdcff parsing, at least for boulder dash 1 objects for now, so you can try to play original boulder dash 1 caves at:
http://boulder.spekacek.com/play.php?language=en
the biggest problem i faced was with pseudo random numbers generator, it was really a pain
New site
hi guys, i spent very painful hours designing web site for Java Dash clone. i think the result is worthy, see it yourself: http://boulder.spekacek.com/