my Boulder Dash Clones for the Atari and Mac

Everything about the modern clones and remakes.

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CWS
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Post by CWS »

I've a very good idea:

Take a look at http://www.elmerproductions.com/sp/peterb/

There is a wonderful explanation including some source code for all the things you need to create a Boulder Dash clone! :)
Rocky
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Post by Rocky »

That´s great, thank you! =)
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Post by Rocky »

I had a look on that site, but it is old, and I can not find much about the rules of Boulder Dash. :( It would be helpful to know more about how things in Boulder Dash are. :) I included the amoeba now, and I wonder if it turns to massive walls when it gets in touch with a big explosen (of a firefly for example)?
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Arno
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Post by Arno »

Hi Rocky :) There are a few sites where you find short descriptions of the elements (only basic features).
- Wikipedia - Boulder Dash;
- www.boulder-dash.nl (Homepage of this forum): see "Characters".
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Post by Rocky »

Thanks! ^^
Last edited by Rocky on Wed Apr 23, 2008 2:06 pm, edited 1 time in total.
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Post by CWS »

Your game is getting better and better! :)

Rockford is walking a little bit strange at the moment. Moreover the whole cave is reset if Rockford dies.
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Post by Rocky »

"It is walking a little bit strange at the moment. Moreover the whole cave is reset if Rockford dies."

I am not sure I understand what you say. Please try to describe what happens with other words. Thank you! =)
Last edited by Rocky on Wed Apr 23, 2008 2:06 pm, edited 1 time in total.
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Post by CWS »

If you are german speaking I can e-mail you directly if you want.

Look at C64 version of Boulder Dash and your Clone - walking is different.

As soon as Rockford dies, the cave is resetted.
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Post by Rocky »

I have thought about that again and I am sure the cave is never resetted! To get a new like resetted looking cave the game must be started again, so what you say sounds strange for me.
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Post by Arno »

In my view, it would be unfair if the cave was not resetted. Suppose that you made the cave unsolvable (e.g. by wasting a diamond, or blocking the way by boulders), then in effect it's "game over" immediately instead of losing one life.

Fortunately, all BD games and clones that I know have a cave reset when Rockford dies (or when you give up your try).
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Post by Rocky »

Ah, thank you! I will keep that in mind for my work! Edit: The board will now be resettet every time when you loose a life. The way it walks doesn´t look so strange anymore.
Last edited by Rocky on Wed Apr 23, 2008 2:07 pm, edited 1 time in total.
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Post by Rocky »

I wonder if there are sites where I can view the original Boulder Dash levels.
Last edited by Rocky on Wed Apr 23, 2008 2:08 pm, edited 1 time in total.
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Post by CWS »

Rocky
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Post by Rocky »

Great, thanks! =D
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Post by CWS »

game play is much better now! Walking is still a little bit strange. And by the way: diamonds should not be crushed by boulders!

But keep on going! You are on the right way! :)
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