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A little quiz ;-)
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LogicDeLuxe
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Joined: 15 Jul 2007
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PostPosted: Sun Apr 03, 2011 10:50 am    Post subject: Reply with quote

What is wrong about this cover?
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Mr Escape
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Joined: 13 Mar 2011
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Location: Worcester, United Kingdom

PostPosted: Sun Apr 03, 2011 9:02 pm    Post subject: Reply with quote

At first glance, the box doesn't seem to have any mistakes, but i'll have a guess.

The cover shows Cave F, but it's not possible that the player could have reached that cave and not got any score from the diamonds in Cave E.
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LogicDeLuxe
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PostPosted: Sun Apr 03, 2011 11:12 pm    Post subject: Reply with quote

Mr Escape wrote:
At first glance, the box doesn't seem to have any mistakes
Yet, there is one.
Quote:
The cover shows Cave F, but it's not possible that the player could have reached that cave and not got any score from the diamonds in Cave E.
Well spotted, though not the answer to my question. They probably cheated, as developers usually have the means to do. Let's just assume, it is possible to start a game with Cave F.
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Arno
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PostPosted: Mon Apr 04, 2011 6:06 pm    Post subject: Reply with quote

I found another picture of this cover. One difference is in the upper corner of that cover, showing a big "D" instead of "C".

http://www.theoldcomputer.com/game-box-art-covers/Atari/800/B/boulder_dash_first_star_d7.jpg
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LogicDeLuxe
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PostPosted: Mon Apr 04, 2011 6:13 pm    Post subject: Reply with quote

Arno wrote:
I found another picture of this cover. One difference is in the upper corner of that cover, showing a big "D" instead of "C".
Nothing wrong with that. If you look closely, you will notice that those are the first letters of Disk vs. Cartridge. Both were available for the Atari.
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LogicDeLuxe
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PostPosted: Wed Apr 06, 2011 10:47 am    Post subject: Reply with quote

Another hint: There is another difference put in there on purpose between this picture and that one Arno linked.
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Mr Escape
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PostPosted: Wed Apr 06, 2011 9:33 pm    Post subject: Reply with quote

I think I may have found one of the differences.

In the screenshot of Cave F, there is a boulder pattern to the right of Rockford like this: (O=boulder, --=Dirt)

O--
O--
O--
--O
--O

But in the cover that Arno posted, those 5 boulders are arranged differently, like this:

O--
O--
--O
--O
--O
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LogicDeLuxe
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PostPosted: Wed Apr 06, 2011 10:24 pm    Post subject: Reply with quote

Indeed. Your turn Mr Escape.
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Mr Escape
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PostPosted: Fri Apr 08, 2011 9:32 pm    Post subject: Reply with quote

Here goes:

In No One's redesigned version of BD4, which cave remains completely unchanged in all 5 levels, in comparison to the same cave in Dr Watsons BD4? (This doesn't include the number of diamonds required)
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Dustin
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PostPosted: Wed Jun 08, 2011 10:18 pm    Post subject: Reply with quote

It must've been Cave E, wasn't it?
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If you should casually meet some insects which are just as big as you, there are three possibilities:
1 Some biological breedings have gone wrong.
2 You're dreaming
3 Your name's Rockford.
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Mr Escape
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PostPosted: Thu Jun 09, 2011 9:48 pm    Post subject: Reply with quote

Yes, that's right. Smile

I actually had to double-check myself, but yes, it's cave E.

Your turn, Dustin.
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Dustin
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PostPosted: Fri Jun 10, 2011 3:06 pm    Post subject: Reply with quote

Thanks Mr Escape Smile
OK, a little puzzle again:

Give ma a cave (by description or as a picture) with the following properties:
- The cave has the usual cave size (40x22)
- The border consists only of titanium wall (i.e. no exit, startpoint etc. in the border)
- There are exactly 10 diamonds in the cave, exactly one startpoint and exactly one exit. The rest of the cave consists only of dirt and space. No other elements.
- 10 diamonds are required and there's enough time (let's say 250)
- There aren't any special effects (e.g. uncollectable jewels etc.). The cave could be made with any engine.

And now the most important demanded property:

- The cave is unsolvable.

Greets, Dustin
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If you should casually meet some insects which are just as big as you, there are three possibilities:
1 Some biological breedings have gone wrong.
2 You're dreaming
3 Your name's Rockford.
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LogicDeLuxe
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PostPosted: Fri Jun 10, 2011 10:10 pm    Post subject: Reply with quote

Dustin wrote:

Give ma a cave


The hatching delay is short enough to let Rockford hatch before the diamonds reach the bottom, but long enough to prevent Rockford from escaping the falling diamonds. A rather slow speed in PLCK or CrLi meets this requirement.

However:
Dustin wrote:
The cave could be made with any engine.
My solution probably disqualifies here, as you can't adjust the speed in BD1 and BD2, and I am not allowed to otherwise fill the cave with busy elements which would slow down the cave enough.
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Dustin
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PostPosted: Sat Jun 11, 2011 12:24 am    Post subject: Reply with quote

The main idea is very good, Logic, but as you stated already, it's not yet fully correctly realised, because the hatching delay is too long in the early engines...
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If you should casually meet some insects which are just as big as you, there are three possibilities:
1 Some biological breedings have gone wrong.
2 You're dreaming
3 Your name's Rockford.
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subotai
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Joined: 25 Jan 2009
Posts: 251

PostPosted: Sat Jun 11, 2011 9:23 am    Post subject: Reply with quote

Here is my proposal:



In CrazyLightTools, a cave delay of 6 or higher is required.
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