My BR projects:
1) I'm going to make BR versions of my Dashes, with the intermissions fixed and 10 extra caves in each game, specially designed to take advantage of the special featues of BR! I've already made the extra levels for Sendydash 1
2) Remember I said I wanted to make an old-style game with levels? Well, I thought BR would be the perfect vehicle for this. However, there will be more drastic changes between each level - same titanium wall pattern and same basic puzzle/task per cave, but each time implimented in a trickier way than on the last level. It's quite a fun exercise - one of the finer parts of cave design is balancing difficulty and making an overall difficulty curve that spans many caves.
I do Boulder Remake!
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I do Boulder Remake!
Watcher Kitty is always watching...
I'm looking forward to the bonus caves!Sendy wrote:1) I'm going to make BR versions of my Dashes, with the intermissions fixed and 10 extra caves in each game, specially designed to take advantage of the special features of BR! I've already made the extra levels for Sendydash 1
I like that idea! I might try doing the same thing to some of the classic BD games.Sendy wrote:However, there will be more drastic changes between each level - same titanium wall pattern and same basic puzzle/task per cave, but each time implimented in a trickier way than on the last level.
Boulders are round.
Fireflies are square.
I need to find
a'way out of here.
Fireflies are square.
I need to find
a'way out of here.
I like that idea! I might try doing the same thing to some of the classic BD games. [/quote]Sendy wrote:However, there will be more drastic changes between each level - same titanium wall pattern and same basic puzzle/task per cave, but each time implimented in a trickier way than on the last level.
Actually, now you point it out, you probably subconsciously influenced my decision. But when I was looking at how the editor works, I thought to myself, "why stick to just moving the boulders and other scattered elements when I could go further?". It is a really good idea.
Though, it still then leaves the desire to one day do a 'genuine old-style' caveset
Watcher Kitty is always watching...
I've given up hope on that because I don't plan on learning German anytime soon. Also, I'm still trying to figure out how to change BD2 L and P to make them more difficult but still have them be possibleSendy wrote:Though, it still then leaves the desire to one day do a 'genuine old-style' caveset
Any ideas
Boulders are round.
Fireflies are square.
I need to find
a'way out of here.
Fireflies are square.
I need to find
a'way out of here.
For L, you could try doing a version with the right/bottom 'metro' filled almost completely with boulders so you can't use it. You could do a version with diamonds everywhere instead of mud (I don't know how that would play exactly but it sounds HARD! ). Or maybe you could make some of the walls magic walls? Those would be my variations, or at least the ones I'd test first.RTADash wrote:I've given up hope on that because I don't plan on learning German anytime soon. Also, I'm still trying to figure out how to change BD2 L and P to make them more difficult but still have them be possibleSendy wrote:Though, it still then leaves the desire to one day do a 'genuine old-style' caveset
Any ideas
I'm looking forwards to seeing what you do with O
For P, that's a tough one, aside from the obvious making really hard boulder puzzles to get to the diamonds. Maybe you could add an amoeba which you have to create room for so you get lots of diamonds? Maybe adding enemies? Walls?
I hope this helps!
Watcher Kitty is always watching...
Good ideas! I'll copy those down. In addition to that, I may add a few fireflies here and there in cave L, also. I like fireflies .
In your game, are all 5 levels of each cave going to have a similar layout, or just the same theme and wall placement? Either way I'm looking forward to it, though.
In your game, are all 5 levels of each cave going to have a similar layout, or just the same theme and wall placement? Either way I'm looking forward to it, though.
Boulders are round.
Fireflies are square.
I need to find
a'way out of here.
Fireflies are square.
I need to find
a'way out of here.