Search found 24 matches

by Klaxer
Sat Aug 15, 2015 9:58 pm
Forum: Games: 8-bit
Topic: Easier boulderdash games?
Replies: 5
Views: 58890

Original game ))))
by Klaxer
Sun Mar 15, 2015 1:05 am
Forum: Games: Remakes
Topic: Krissz's site with online BD Remake + Construnction Kit
Replies: 57
Views: 294595

Very cool site! :lol:
by Klaxer
Fri Dec 26, 2014 12:48 am
Forum: Games: 8-bit
Topic: 'The Lost Caves 9' - "Robotic Operating Rockford"
Replies: 3
Views: 49086

Hey, schlonkel! Very nice levels!
Merry Xmas and Happy New Year :lol:
by Klaxer
Mon Dec 22, 2014 7:18 am
Forum: News
Topic: Boulder Dash 30th Anniversary!
Replies: 17
Views: 125744

They killed all BD-gameplay by slow speed. :o
by Klaxer
Mon Dec 22, 2014 6:53 am
Forum: Games: 8-bit
Topic: The Lost Caves 8 - "In No Sense? Nonsense!"
Replies: 1
Views: 40402

hahaha funny levels!

Thank You, schlonkel! :lol:
by Klaxer
Mon Apr 08, 2013 2:32 am
Forum: Games: 8-bit
Topic: Most played original game
Replies: 10
Views: 72516

Just voted for original 1st part.
by Klaxer
Mon Apr 08, 2013 2:28 am
Forum: Games: Remakes
Topic: Atari BD remake by Mysteriouslab
Replies: 2
Views: 28074

Very good port. Bravo, Javier!
by Klaxer
Mon Apr 08, 2013 1:10 am
Forum: Games: 8-bit
Topic: Boulder Dash - The Lost Caves 2 (C64)
Replies: 7
Views: 42712

Love it!
by Klaxer
Wed Jun 13, 2012 8:47 pm
Forum: News
Topic: Arno Dash longplays
Replies: 11
Views: 70867

Hey, Arno!

Your record of "Arno Dash 5" was very wicked! Good rechique! :D
by Klaxer
Mon Sep 26, 2011 9:32 am
Forum: News
Topic: New BD review + interview with Peter Liepa
Replies: 4
Views: 61334

Great! Thanks
by Klaxer
Fri Mar 04, 2011 9:42 pm
Forum: News
Topic: Released : BDviewer (BDCFF-file-viewer)
Replies: 7
Views: 62847

Great viewer. Thanks!
by Klaxer
Fri Mar 04, 2011 9:34 pm
Forum: Chat
Topic: The 64 comes back !
Replies: 2
Views: 45037

PC in the box
by Klaxer
Fri Sep 10, 2010 11:52 am
Forum: News
Topic: Interviews with Peter Liepa with regard to game development
Replies: 0
Views: 61255

Interviews with Peter Liepa with regard to game development

[THIS CHARMING MAN: #1 THE ROCKFORD FILES (1 July 2010)] So where the hell does charm come from? At what point does the block of code you’ve loaded into memory and its instruction pointer start to become charming? Unsurprisingly, when it’s written by someone with a sense of humour, which is what mak...
by Klaxer
Wed Sep 01, 2010 10:37 pm
Forum: Games: Remakes
Topic: Windows Clone: Boulder Rocks! 3D
Replies: 21
Views: 88385

Background sound-atmosphere is ok but other sounds (including music-title) just horrible! Please - turn original C-64 sounds and music back (original Atari-sounds too sharp for ears). Or make it as possible function. It would be nice if You'll add original sounds as mono mode also (background FX sou...
by Klaxer
Sun Apr 05, 2009 6:16 pm
Forum: News
Topic: Longplay BD1 online
Replies: 7
Views: 59708

I also remember, when making the video for cave F, that I considered a solution where you don't release the fireflies at all, but simply walk into each den, and pass the firefly at exactly the right time&place. Such a solution is faster, but, of course, more difficult to execute. Player need ve...