It is, when using en-original.Sendy wrote:Amoeba would be nicer in Wall colours, no?
Yes. Of course, since I adopted No One's Enemydesigner, you can even create your own.Also, I don't like the Monolith graphic, it doesn't fit with the classic caves, but this is probably all irrelevant since you can use your own graphics, I guess...
I have just hardcoded the gfx for testing convenience. It will be removed soon and loaded from disk instead.
Of course. The point of my test files was just to figure out the best way to put the seed in. I think I will put cave's seed to RandSeed1 and both RandTemps and 0 to RandSeed2. That initialization gives just as good results with the 32-bit random and stays compatible to the original one, so I don't have to care for any routine using them, except for the selector.Sendy wrote:Will we have a choice between the classic random distribution and the new 32-bit one (which is really cool I have to say)? Perhaps on a per-cave basis? More options = good.