
I've made a new game and would love to present it to you! Well I still don't have an own page or so, so I sent it to Arno for a release. If you like, here's a preview of the 16 caves and 4 ints. This time the style is rather classic: the five difficulty levels are made in the style of the original games by Peter Liepa. (only different seeds, diamonds-needed, time, speed).
Cave A (Pots): An easy intro.
Cave B (Diagon Alley): Not too difficult either, but this time you'll meet some fireflies at least.
Cave C (Smiley): Make sure to convert the rocks only, not the diamonds!
Cave D (Hide): Deflect the fireflies and crush the butterflies.
Cave E (Seesaw): The exit opens at once and is so close...
Cave F (Boxes): You must crush a part of the helpful magic wall, but only a part! I think this one is really hard on l5.
Cave G (Merry-Go-Round): Easy, but I found it funny
Cave H (Bonanza): A lesson in treasure- diving

Cave I (Speed): An amoeba tries to block you off!
Cave J (Floors): How to get to the first floor?
Cave K (Zoo): This is not a petting zoo! Action!!
Cave L (Asteroid Belt): Okay, real asteroids wouldn't follow and try to catch you...
Cave M (Rocky Mountain): Between dozens and hundreds of rocks, find the few jewels!
Cave N (Treemake): A remake of the cave "tree" in BD2
Cave O (Fall): The weather forecast says: Rain!
Cave P (Palace): And once again you're not alone with your treasures...
Int Q (Twins): The twin rocks should fall through the magic wall side by side.
Int R (Cage): How to catch the butterfly?
Int S (Reaction): First you're trapped, and then in high danger!
Int T (Wheel): One more butterfly which isn't easy to crush!
EDIT: And here it is:
http://www.boulderdash.nl/fanstuff/Dust ... ins_BD.zip
Thanks to Arno for the release!