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thcom Member
Joined: 03 Jan 2009 Posts: 7
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Posted: Wed Feb 01, 2023 9:52 pm Post subject: converting caves from this site to Krissz site |
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hi rockfords
i am addicted to this genial remake for may be two months
i start to convert some caves. from here (thanks arno)
i start with Firefox caves, because there are not komplet on krissz site
can you help me how exactly to convert this values
- slime permeability
amoeba slow growth time is amoeba time ?
which game speed to set in FRAME/SECOND
i create a small tool in delphi to help with boring maual work
see here https://youtu.be/ybjO2aze6SA
thank you
kozelX on krissz site |
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altermaven Member
Joined: 24 Apr 2021 Posts: 25 Location: Pennsylvania, USA
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Posted: Fri Feb 03, 2023 3:00 pm Post subject: |
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Slime permeability is based on nine different values, from 0 (liquid) to 8 (impassible), with each incremental value causing objects to take longer to pass through slime. Exactly how long and when is dictated by the engine's two RNG counters.
Amoeba has two key factors:
- amoeba max threshold (usually 200 when it can't be modified): if amoeba meets/exceeds this threshold it will become boulders
- amoeba growth time - after this amount of game time passes, amoeba will begin expanding rapidly until it is either fully contained or exceeds the max threshold above _________________ Creativity is chemistry. Alchemystics Design. |
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thcom Member
Joined: 03 Jan 2009 Posts: 7
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Posted: Sat Feb 04, 2023 11:02 am Post subject: |
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great thnank you
i think i understand this,
but in arno cavemaps is for example
- slime permeability 0.250 do you know the max and min value ?
- Amoeba Time is it growt time ?
THX |
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altermaven Member
Joined: 24 Apr 2021 Posts: 25 Location: Pennsylvania, USA
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Posted: Sat Feb 04, 2023 9:40 pm Post subject: |
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0.250 for permeability is roughly the equivalent of "6" in the construction kit.
Amoeba time is the time spent when amoeba expands slowly. When this time expires, amoeba shifts from slow growth to rapid growth. It does not convert until 2 or 3 conditions are met, depending on the engine (the third condition can be toggled with Krissz's construction kit):
- when the amoeba can't expand anymore and is below 200 units (for instance, entrapped by boulders on all sides)
- when the amoeba expands to 200 or more units
- (BD1-specific, can be toggled as a cave parameter in Krissz's kit and GDash) when a magic wall is activated
So amoeba time just governs how long amoeba stays in slow growth before it changes to rapid. _________________ Creativity is chemistry. Alchemystics Design. |
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